I found that android version have not running in native resolution, and change resolution in runtime may cause terrible problem. please check the image, you can view full size by open in new window.
and i have upload the test project to help you quickly start test. i have delete the map file to save file size.
First picture is screenshot on PC win64 package version, the green window border and red close button prove it’s running on windows 8.1.
The Picture in Last Comment, the black window border with unreal window icon and title ’ DPITest Game Preview ’ prove it’s running in Unreal Editor, PIE mode.
Other pictures with no window border is screenshot in Android Phone or Android Pad. the yellow text has identify it’s device type, and hardware specifications.
The Android Phone and Android Pad use the same ETC1 package.
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