Custom event created in level blueprint need restart the editor to show the call event.
Hi ,
What steps are you taking to reproduce this on your end? This is what I have done and it worked exactly as intended:
- Open level blueprint.
- Create a custom event, name it “test1”
- Right click on event graph, type in “test1”
At this point the function appears in the context menu. Is there anything that I am doing differently than you are?
I tried, but when I tried to type the name,the function never appears in the context menu.Thanks.This bug still appears in 4.7.5
Does it appear if you press compile before attempting to call the function?
It appears both before and after the compilation.
I’m confused. You are now seeing the function call in your context menu after compiling?
Hi ,
We have not heard from you in a few days. I am marking this as answered for tracking purposes. If you are still experiencing this error, please comment with the requested information.
Sorry for my late reply…I don’t know why,but now I indeed can make that work.Thanks for your support!