Hey, as the title says when after I updated to 4.7.2 and opened my project i decided to do a test play to test to see if it still runs as it should.
For some reason all of my UMG buttons and images are visible even though i have them set to hidden in the Blueprints.
The only way i get past this is to compile the blueprints again and it works fine as it should, but i have to do this every time i load the editor.
It also happens when i package my game which I currently can’t fix.
Is there a known reason why this is happening? If so how would i got about fixing it?
If you need anymore information then let me know and I’ll get on it!
Thanks!