[4.7.2] UMG Image green highlight broken & another UMG crash issue with log

Hello,

There are 2 issues here.

First Issue
Related to Image green highlight as shown in the image.

. Steps to reproduce the issue :

1.) Create new UMG blueprint widget
2.) Add a CanvasPanel to the Root in hierarchy
3.) Add a Checkbox and parent it to CanvasPanel ( Make sure you don’t change any default settings )
4.) Add an Image parented to the CheckBox
5.) Change CheckBox Padding to 100
6.) Compile and try selecting its child Image which we added earlier and this will result in the issue as shown in the image.

Second Issue
Frequent Editor crashes when working with UMG. Sorry I cannot tell you exact steps to reproduce the issue as it is fairly random, however I hope you find the log below helpful.

MachineId:7A9EE56547242F053399D59AA6C2B6F6
EpicAccountId:8a7ba91050854c21903585109f98d998


Access violation - code c0000005 (first/second chance not available)


UE4Editor_UMGEditor!<lambda_fd43c59c81e6366ecffa855cca667be8>::operator()() + 82 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\umgeditor\private\widgetblueprinteditorutils.cpp:581]
UE4Editor_UMGEditor!SDesignerView::Tick() + 511 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\umgeditor\private\designer\sdesignerview.cpp:1361]
UE4Editor_SlateCore!SWidget::Paint() + 915 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:638]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() + 588 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\spanel.cpp:45]
UE4Editor_SlateCore!SPanel::OnPaint() + 140 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\spanel.cpp:24]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_Slate!SScissorRectBox::OnPaint() + 469 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\widgets\layout\sscissorrectbox.cpp:66]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() + 1153 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:30]
UE4Editor_Slate!SBorder::OnPaint() + 792 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:101]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SOverlay::OnPaint() + 565 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:102]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() + 588 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\spanel.cpp:45]
UE4Editor_SlateCore!SPanel::OnPaint() + 140 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\spanel.cpp:24]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() + 1153 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:30]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() + 588 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\spanel.cpp:45]
UE4Editor_Slate!SSplitter::OnPaint() + 183 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\widgets\layout\ssplitter.cpp:169]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() + 1153 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:30]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() + 588 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\spanel.cpp:45]
UE4Editor_Slate!SSplitter::OnPaint() + 183 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\widgets\layout\ssplitter.cpp:169]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SOverlay::OnPaint() + 565 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:102]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() + 1153 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:30]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() + 588 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\spanel.cpp:45]
UE4Editor_SlateCore!SPanel::OnPaint() + 140 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\spanel.cpp:24]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() + 1153 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:30]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() + 1153 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:30]
UE4Editor_Slate!SBorder::OnPaint() + 792 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:101]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SOverlay::OnPaint() + 565 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:102]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() + 588 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\spanel.cpp:45]
UE4Editor_SlateCore!SPanel::OnPaint() + 140 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\spanel.cpp:24]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() + 1153 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:30]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() + 588 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\spanel.cpp:45]
UE4Editor_Slate!SSplitter::OnPaint() + 183 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\widgets\layout\ssplitter.cpp:169]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SOverlay::OnPaint() + 565 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:102]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() + 1153 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:30]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() + 588 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\spanel.cpp:45]
UE4Editor_SlateCore!SPanel::OnPaint() + 140 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\spanel.cpp:24]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() + 588 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\spanel.cpp:45]
UE4Editor_SlateCore!SPanel::OnPaint() + 140 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\spanel.cpp:24]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SOverlay::OnPaint() + 565 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:102]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() + 1153 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:30]
UE4Editor_SlateCore!SWidget::Paint() + 1005 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swidget.cpp:639]
UE4Editor_SlateCore!SWindow::PaintWindow() + 54 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slatecore\private\widgets\swindow.cpp:1660]
UE4Editor_Slate!FSlateApplication::DrawWindowAndChildren() + 596 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:927]
UE4Editor_Slate!FSlateApplication::PrivateDrawWindows() + 1473 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1107]
UE4Editor_Slate!FSlateApplication::Tick() + 2879 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1323]
UE4Editor!FEngineLoop::Tick() + 4447 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launchengineloop.cpp:2284]
UE4Editor!GuardedMain() + 1404 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launch.cpp:142]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]

Thank you.

Kind Regards,
Abhi

Is this a known issue?

Hello abhisheksagi,

I was able to reproduce this issue on our end. After a little digging I found that this is a known issue (UE-1156). This issue is currently under consideration by the developers. Thank you for your time and information.

Make it a great day