[4.7.2] Problem activating GIT support (bitbucket)

Hi folks,

we cloned a fresh created git-repo (hosted by bitbucket.org),
added our UE4 project under /src/topic/myue4project, then commited and pushed the changes.
The local git status is

nothing to commit, working directory clean

As soon as we launch the editor and try to activate Sourcecontrol via Git, we get the following error log:

Error You should check out a working copy into your project directory.

Error fatal: Not a git repository (or any of the parent directories): .git

How can we debug the problem?

(We created a local repo (without cloning bitbucket) and the “detection” of the git-repo works flawlessly!?)

Thanks in advance for your help. :slight_smile:

The problem is in fact that my Git Plugin could not work correctly under OSX with UE4.7 (up to 4.7.3).

There was a bug in the Unreal Engine regarding the Mac Platform that I fixed a week ago :
https://github.com/EpicGames/UnrealEngine/pull/920

That fix was merged onto master on commit 2196a60

(duplicate of [4.7 Preview 5] Git doesn't work with existing repository - Programming & Scripting - Unreal Engine Forums and Trouble setting up BitBucket Source Control [4.7.1] - Programming & Scripting - Unreal Engine Forums)

Did this change get released with 4.7.4? If so, it still seems to be happening.

Now, it was not backported in 4.7.4, it will wait for 4.8 :frowning: