[4.7.2][Android] Device's orientation is ignored on launch

Hi,

It seems like the device orientation setting under Project Settings->Android is being ignored when launching the project on a device. I’ve only tried Reverse Landscape and Sensor Landscape but the project launches and stays at the default landscape orientation.

Under UE 4.6.1 these settings work properly.

Howdy SONB,

Thank you for reporting this issue. I have been able to recreate what you have been seeing with the screen not orientating to the correct location. I have written JIRA report UE-11383 and placed it into our bug database so that the issue may be resolved in a future release.

Please let me know if you have any additional questions regarding this issue.

Thanks and have a great day!

Hello, i have the same issue on UE5.7 orientation ignored and seems i found why:

now they tell the solution is

<property android:name="android.window.PROPERTY_COMPAT_ALLOW_RESTRICTED_RESIZABILITY" android:value="true" />

How to implement this?How to lock force orientation for Android packaged games?
I need to lock my orientation to “Landscape” i tryed more of ten different hints without success.