I dont know when this exactly started but in 2 of my projects standalone game just crashes. Reboot does not fix it. Also you can see the windows of the standalone game just before it crashes. Here is a crash report:
Can you give me the full crash report and dmp file? This thread explains how to get them.
And, just to be clear, you have two projects that crash when you play them in Standalone Game mode, and only those two have that problem? Other projects, or new/blank projects, play normally in Standalone Game mode?
Yes at the moment only those two have the problem. But I have not touched other projects with 4.6 so cannot say about them. Also blank projects do not appear to have that issue.
It looks like the crash is occurring when saving your blueprints for the standalone game.
I would recommend temporarily removing one blueprint at a time to see which one causes the crash. If you can find the blueprint that causes the crash, we can find what part of the blueprint is causing the crash and fix it.
I am having this issue currently, was just about to post a bug report after i tracked this down for like 2 hours…
Turn off the option “save on compile” . make sure its set to never. that did it for me.
when i set it to “save on success” it always crashes the standalone game.
[edit]
Also, if you ever need a quick lazy mans fix, you can force the project to do a clean launch. Just close everything and delete the following folders: binaries, intermediate, saved, and any other ones generated from a publish.
Basically, you’ll want to keep your .uproject file along with the Config, Content, Source and plugins folders.
If you have plugins you made and want to refresh them too, open up the plugin folder and search for “binaries” and delete them all.
It will ask you to compile all code when you relaunch and it will regenerate the missing bits with defaults.You do need visual studio installed to compile code.
Ah i already had this set to ‘never’, but the program still crashes everytime i play in editor (new editor window) of my game. Here is the ‘copy of callstack’ when i get the crash.
It sounds like that’s a different issue, then. Can you make a new Question for it? In that new Question, please post your full crashlog and dmp file - this thread explains how to get them.