Dear Epic
#Great News
I have great news!
Localization is now working and capturing BP FText’s !
Yay!
#Documentation Issue
https://docs.unrealengine.com/latest/INT/Gameplay/Localization/Setup/index.html
This documantion needs to be fixed!
Under the section Iteration: (the very bottom)
It says:
"<ProjectFilePath> -Run=GatherText -Config=<PathToConfigFileRelativeToProjectRoot>"
This
-Config=<PathToConfigFileRelativeToProjectRoot>
is wrong!
I could not get a relative path to work
-Config=Config/Localization/
When I used an absolute path it worked great!
-Config=c:/Solus/Config/Localization
I had moved my entire project, Solus, to my C: drive root in earlier engine versions specifically because of this issue
and it still persists.
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If you are going to change this though please let me know what you are going to do, change the docs or change the actual implementation
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Thank you for UE4!
#![]()
Rama
PS: I consider this a bug because it seems your intention is that the path should be relative not absolute