Hello!
I’ve recently upgraded to 4.6 and when deploying to Android my App crashes instantly, is there a way to see mobile logs? (I can see the file system of the phone, but where is the actual log?)
So I tried to launch for Windows and when running that one, I get a lot of “Default Property warnings and errors” like this: (But at least it starts after I hit the ok-button of the window that shows these errors/warnings)
Error: CDO Constructor: Failed to find
Blueprint'/Game/Blueprints/Effects/DefaultExplosionBP.DefaultExplosion.BP'
etc…
I know that means that my static constructors from the c++ don’t find the Blueprints, but the Editor DOES find them (at least I don’t get errors at Editor startup).
Any ideas how to fix that? (Especially the mobile part )
Thanks in advance
Regards