[4.6.1][Crash] Editor crash on launch

I’m experiencing this issue. My project was upgraded from 4.5.1 to 4.6.1 today, and was working fine.

The editor has crashed after commenting those two lines from (Character.h and cpp, borrowed from ThirdPersonExample project) and trying to compile (on editor):

UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category=Camera)
TSubobjectPtr<class UCameraComponent> FollowCamera;

The crash remains even after uncommenting the lines back. The editor crashes during load exactly on 50%.

Here is the log file attached

Thanks!