I’ve tried this, however I’ve not been able to reproduce your crash. I setup my UMG blueprint graph like your first screenshot, and then setup my level blueprint to create that widget (as outlined here).
Do you have any more details (log files, callstack?) for the crash you’re seeing?
I tried making a new widget and I wasn’t able to reproduce it there, I have had a problem with not being able to create string/text variables before in the same widget, which i fixed by redoing the whole widget hope the callstack helps.
Thanks. The callstack looks like the crash happened when clicking “Compile”, I assume on the UMG widget BP, is that correct?
Does the troublesome widget still crash if moved to a new project? If so, would you be able to provide it so I can take a look? You can email it to me if you don’t want to post it publicly.