I’m trying to create border simple as this: http://www.pdsa.com/Images/WPFNoBorder.jpg using Border in UMG…but really it doesn’t say how your texture should be prepared to work with Border. Anyone can help out?
Hi,
Have you read through our UMG styling guide?
You have to incorporate your texture into a slate widget to be able to use it in a border, then you should be able to implement it normally.
Hi, maybe I’m a little late but I’ve found this on the marketplace that allows us to create procedurally rounder borders and gradiented backgrounds really speeding up the UI develop process! No image creation needed, just a new material instance!
I hope I was helpful