Unfortunately I have been unable thus far to reproduce this on my end. I put together a macro within a blueprint using a byte for the enum and it produces a float on the output. You can see this in the image below:
Hi, it seems to be working again now. I’m not sure why it was happening before. If it happens again I’ll try to see what steps I took for it to happen.
I am happy to hear it is working for you. I will mark this as answered for tracking purposes. If you experience this error again, please comment with reproduction steps.