4.5 Constantly crashes. Can we just delay updates a bit to do more QA Please?

Well I finally fixed that problem with using Global Illumination. However trying to pain a terrain the sharers compile every time I change a layer. However the terrain painting tool is really bad. I have used so many toolsets that do not have the issues the terrain painter has… So the shaders complining every single time I change a layer is par for the course in something so broken.