Hi ,
Thanks for the response.
We’ve tried reverting GameViewportClientClassName back to the default but this had no affect.
Sending a precompiled version of the project is something that we used to do but it has turned out to be quite a large project so ends up taking a long time to upload/download and store. This is something that we can keep on doing but we were looking for a solution without doing this so workflow becomes faster for us.
Thanks,
Jon