Hi, so i have a PlayerController Blueprint to handle my HUD, so i made most of thing in there like create widget update Health, bar, score and stuff related to HUD.
When i run dedicated server with .bat file with -server -log, it crash my server with this error
[2014.11.10-06.48.05:674][ 0]LogLinker:Warning: Can't find file '/Script/UMGEditor'
[2014.11.10-06.48.05:675][ 0]LoadErrors: Info Failed to load /Game/SUAssets/UI/SlateBluePrints/FPS_HUD.FPS_HUD_C Referenced by FPS_HUD_C
[2014.11.10-06.48.05:676][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/UMGEditor': Can't find file '/Script/UMGEditor'
[2014.11.10-06.48.05:676][ 0]LogLinker:Warning: Can't find file for asset '/Script/UMGEditor' while loading NULL.
[2014.11.10-06.48.05:677][ 0]LoadErrors: Info Failed to load /Game/SUAssets/UI/SlateBluePrints/FPS_HUD.FPS_HUD_C Referenced by FPS_HUD_C
[2014.11.10-06.48.05:678][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/UMGEditor': Can't find file for asset '/Script/UMGEditor' while loading NULL.
and this error in gamemode where i set class for my controller
my code:
static ConstructorHelpers::FClassFinder<APlayerController> PCOb(TEXT("/Game/Blueprints/Pawns/FPSPlayerController"));
PlayerControllerClass = PCOb.Class;
and error
UE4Editor-StormUnited.dll!ConstructorHelpersInternal::FindOrLoadClass() (0x000007fedb60c91b) + 0 bytes [d:\unreal engine\4.5\engine\source\runtime\coreuobject\public\uobject\constructorhelpers.h:75]
UE4Editor-StormUnited.dll!ConstructorHelpers::FClassFinder<AShooterPlayerController>::FClassFinder<AShooterPlayerController>() (0x000007fedb5dfaef) + 25 bytes [d:\unreal engine\4.5\engine\source\runtime\coreuobject\public\uobject\constructorhelpers.h:142]
UE4Editor-StormUnited.dll!AShooterGameMode::AShooterGameMode() (0x000007fedb5e4e4b) + 38 bytes [d:\unrealprojects\stormunited45\source\stormunited\private\online\shootergamemode.cpp:24]
i found same problem here maybe it already answer but i have no access to unreal developer network so i cannot see