Branch: Binary from the Unreal Launcher
Build Version: 4.4.0-2255576
After switching to 4.4.0 every time I stop the playmode the viewport camera is rotated 180 - instead of being left at the same position that it had when I exited the play session - in 4.3 worked fine.
My project started from the Blueprint SideScroller Template so might be restricted only to this type of game. While it’s nothing serious it is quite annoying.
- Create a new project using the Blueprint SideScroller Template
- Enter playmode (in viewport) on the default map
- Exit playmode: the camera will be rotated 180
Lame Windows 8.1 laptop with nvidia 720m graphic card and Intel i5 cpu