4.4.0 - Exiting playmode rotates the viewport camera to 180

Branch: Binary from the Unreal Launcher

Build Version: 4.4.0-2255576

Hi guys,
After switching to 4.4.0 every time I stop the playmode the viewport camera is rotated 180 - instead of being left at the same position that it had when I exited the play session - in 4.3 worked fine.

My project started from the Blueprint SideScroller Template so might be restricted only to this type of game. While it’s nothing serious it is quite annoying.

Repro Steps:

  • Create a new project using the Blueprint SideScroller Template
  • Enter playmode (in viewport) on the default map
  • Exit playmode: the camera will be rotated 180

System Specs:
Lame Windows 8.1 laptop with nvidia 720m graphic card and Intel i5 cpu

Thank you,
-Adrian

Howdy AdrianLazar,

Thank you for reporting this issue. I have been able to recreate this issue with ease. I have written a bug report and entered it into our database so that it may be fixed in a future release.

Thanks again and have a great day!