The problem isn’t that the collision is wrong. The new 4.3 allows you to add multiple collision shapes (its typically called compound collision), the problem is simply that you can’t scale those shapes, even though you can move and rotate them.
The problem isn’t that the collision is wrong. The new 4.3 allows you to add multiple collision shapes (its typically called compound collision), the problem is simply that you can’t scale those shapes, even though you can move and rotate them.