4.3 makes my map crash without any reason

Even if I click simulate my game gets stuck

When I build my map first, it showed some error of 2 not having any static mesh component. I removed both of them.

Still same error.

I have checked my all codes and everything couldn’t find anything that could cause the crash. Tested them in another map it works fine.

I went to the point that I deleted everything from the map(it was just a dark void). But it still crashes even when simulating.

Hello,

Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes.

If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, please submit a new report for it.

Thank you

Actually I found why the error was happening and it was a legitimate bug and I found out exactly what caused it(it was much more complex then what I have reported). I have not tested it in the recent versions yet. But thanks for reminding me about this. I will check it in 4.4.3 and let you know.

Hi envenger,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you.