#Solution
Moving over to this use pattern resolved the matter
![]()
const FScopedTransaction Transaction( NSLOCTEXT("Snap","VictoryGame", "Victory Vertex Snap" ) );
VictoryEngine->VSelectedActor->Modify();
Rama
#Solution
Moving over to this use pattern resolved the matter
![]()
const FScopedTransaction Transaction( NSLOCTEXT("Snap","VictoryGame", "Victory Vertex Snap" ) );
VictoryEngine->VSelectedActor->Modify();
Rama