Dear Friends at Epic,
I was apply setting objects to RF_Transactional and t hen using this sort of undo pattenr:
const FScopedTransaction Transaction( TEXT("Snap"), LOCTEXT( "VictoryGame", "Victory Vertex Snap" ), MyActor->GetRootComponent() );
MyActor>GetRootComponent()->Modify();
MyActor->Modify();
the above code runs without crashing anything
but when I press CTRL + Z in editor to undo a undo action I set using above pattern
it crashes the editor!
Without any log information!
One of those really hard crashes where it just says UE4 Editor has stopped working.
Any ideas why this is so?
Rama