[4.3] Bug: imported ungrouped *.t3d does not get saved


  1. Create a building or other more-than-basic object with blueprinted parts to it; not grouped and not with a blueprint made out of the final building

  2. Add it to a basic scene

  3. Press Ctrl-S to save the scene (I confirmed that when I exit after doing this, no prompt is given for an unsaved map / closing afterwards does not help with this bug)

  4. Note that on re-opening the level file, the imported objects were not saved.

Workaround: File → Save As new level file.

(I’ll check back when I see if blueprinting my test data helps)