4.27 template poor performance on Quest 1

The new VR template project doesn’t run nice on my Quest 1. If I go upto the guns, and just wave the controllers in front of my face, it isn’t smooth at all.

I did disable the Oculus VR and enable XR because ya, I read that can cause issues. But I did get around the errors by copying most of the .ini stuff from the template into my blank project.

Now I get that seemingly random lovely error I was getting with other engine versions:

Error: 08-22 14:04:39.354 26253 26253 D UE4 : Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Core/Private/HAL/MallocBinned2.cpp] [Line: 1241]

That happens for arm64 only. When running for arm7 it works, but still bad performance. Need arm64 to work anyway.

Maybe time to switch to Unity. Or maybe UE5 everything VR will be worked out?..

BTW, when I talk about the 4.27 template giving poor performance, I mean around 14-15 FPS. If I go into the smaller room, it jumps up to 22-23 FPS