(4.27) how to pixelate a material

Hello, Im trying to do a ps2 styled game and i made a noise texture material cause i wanted it always be random but i couldnt figure out how to pixelate it


this was the noise texture

And these were the ones i tried but the still wouldnt work and i was wondering if there it was even doable in 4.27 so im hoping that any of you can help
Any help is appreciated and thank you in advance

Get unreal 5.5, then get UI materials example. And it has examples to pixelate materials.
Just open both unreal 5.5 and 4.27, and recreate that pixelate material.

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i cant cause my laptops not strong enough to handle eu5

Then use google or just search YT, first result gave me what you want (i think).

just variations of this came up but the problem is that theyre using texture sample whereas im not


I tried this a but it just glitched the material