[4.27-5.0EA] Casting dynamic light from emissive material?

Conclusion […] However keep in mind that when using Emissive Lighting the Emissive Lighting will not illuminate dynamic objects, like characters, the same way that lights will. […]

Alright, I just read it again and might’ve just overread the “the same way that lights will” part. Guess I just understood it as it doesn’t illuminate them at all.

Yeah, I stumbled upon Working emissive materials in RTGI (with screenshots) even before starting this thread but couldn’t make much of it. I guess the denoiser problems mentioned ended up still being a general issue.

Thanks for your help!