4.25.3 - Reflection volume brightness issues

The problem seems to come from the skylight. It is set to capture the scene with a brightness of 1, but the reflection is too bright.
skybox.jpg

I changed my HDRI skybox from movable to static so it is captured by the reflection volumes, and it fixes the brightness issue (it’s still a tiny bit brighter than SSR results but it’s acceptable).
e5034817051adf55e3dc62a614f536f3280a4ac3.jpeg
https://forums.unrealengine.com/core/image/gif;base64