@**jwatte **
Yes I have. That mostly pertains to default ini configs. Which I am not using. I was trying to write to custom file in a custom directory, which I have since figured out.
- I found FPath calls for various path locations. In this case: FPaths::ProjectConfigDir(), works for my needs.
- GConfig->Find( GamePath+FileName, true ); This function will search for an Ini file, and if the second bool argument set to true create it if it does not exist.