Hi All, Is anyone else having bad results with physical materials on landscape?
I literally just re-set all of them up, since my project didn’t want to just migrate and I had to re-build on a new blank.
From what i’m seeing Out Hit Phys Mat always returns a blank display name, or a False for “is valid”.
Now, chances are I missed something while setting stuff up. however, curious to know (since I can’t debug till tomorrow anyway) if anyone else experienced similar issues.
NB: the landscape (which had work done to it) isn’t working, an override on a box with a phys mat works just fine.