Actually encountered an error in 4.24.2,
When imported a SkeletonMesh with 80 morphers engine crash
I’m glad to see a solution in the fix patch for 4.24.3
But I use 4.24.3 version imported SkeletonMesh,morphers are all wrong.
Does anyone know that this is a BUG in 4.24.3?
[FONT=comic sans ms]In order to confirm that there are no problems with the 3D software settings, I imported 4.23 using the same model and everything worked fine.