4.24.1 Hotfix released

The 4.24.1 Hotfix is now live!

Feel free to discuss this release on the4.24 forum thread.

If you experience a bug with the 4.24.1 Hotfix, please follow the How To Report a Bug Guide to report it.

Fixed in 4.24.1

Fixed! UE-85778 [CrashReport] UE4Editor-AnimGraphRuntime.dll!TArray<FAnimNode_Base *,TInlineAllocator<4,TSizedDefaultAllocator<32>>>::RangeCheck(int Index)
Fixed! UE-85769 [CrashReport] UE4Editor-Engine!FAnimNode_SaveCachedPose::PostGraphUpdate() [AnimNode_SaveCachedPose.cpp:120]
Fixed! UE-85796 Serialization bug on UObjectPropertyBase subclasses
Fixed! UE-84969 Dataprep import warning: /Master_pipeline.uasset’ failed to load ‘/Game/Manual/Dataprep/Master_delete_by_label’: Can’t find file
Fixed! UE-85927 Datasmith Exporters installer version is incorrect for 4.24.1
Fixed! UE-85874 Assets created in 4.24.1 won’t open in 4.24.0
Fixed! UE-85300 [CrashReport] UE4Editor-HairStrandsNiagara!FNDIPressureGridProxy::ResetData(FRHICommandList &,FNiagaraDataInterfaceSetArgs const &) [NiagaraDataInterfacePressureGrid.cpp:884]
Fixed! UE-85304 [CrashReport] UE4Editor-HairStrandsNiagara!FNDIHairStrandsBuffer::ClearBuffer(FRHICommandList &) [NiagaraDataInterfaceHairStrands.cpp:342]
Fixed! UE-79856 Crash when Building Lighting with a Landscape in Level
Fixed! UE-85634 Linux: Closing UnrealFrontend Results in a Crash for Mutex Lock Failed Due to an Invalid Argument
Fixed! UE-84452 Crash adding skeletal mesh to the level while in Android ES 3.1 rendering preview
Fixed! UE-85545 Android x86_64 fails to compile for default plugins
Fixed! UE-85150 tvOS applications packaged from Windows crash on open - FatalError: /MetalShaders.cpp
Fixed! UE-85561 Flat and PN Tessellation displays as No Tessellation
Fixed! UE-79375 [CrashReport]

UE4Editor-Engine!FShaderCompileUtilities::DoReadTaskResults(TArray<FShaderCommonCompileJob *,FDefaultAllocator> const &,FArchive &) [ShaderCompiler.cpp:655]

Fixed! UE-84587 Crash occurs when opening Material_Nodes in a Content Examples package
Fixed! UE-82426 Flickering shadow follows player in TM-Tessellation on Mac
Fixed! UE-85375 Video Driver Crash Attempting to Run DebugCreatePlayer in DX12 with Ray Tracing Enabled
Fixed! UE-85298 Ray tracing reflections crashes the material preview depending on the instance mask value
Fixed! UE-85630 Crash Occurs When Trying To Create a Sublevel by Pasting Another Level in the Level’s Window
Fixed! UE-85308 [CrashReport] UE4Editor-Engine!FPrecomputedVolumetricLightmapData::AddToSceneData(FPrecomputedVolumetricLightmapData *) [PrecomputedVolumetricLightmap.cpp:489]
Fixed! UE-85364 Fix FMetalShaderPipeline initresourcemask when we use many textures
Fixed! UE-84987 VulkanPipeline objects may leak in rare cases
Fixed! UE-85642 [CrashReport] UE4Editor-MetalRHI!mtlpp::Texture::GetPixelFormat() []
Fixed! UE-74508 [CrashReport] UE4Editor-RenderCore!FShaderCompilerOutput::GenerateOutputHash() [ShaderCore.cpp:320]
Fixed! UE-85367 Crash re-importing a fbx skeletalmesh with less section in the new fbx file
Fixed! UE-85685 LOC-Some Project Categories/Templates are not localized for KO
Fixed! UE-84961 Crash trying to persist MU changes
Fixed! UE-82958 Error connecting device to VirtualCamera Sample - Requested Channel FRemoteSessionFrameBufferChannel was not recognized
Fixed! UE-82947 Crash exiting VirtualCamera Sample - Assertion failed: GPackageLoader.Get() …Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncPackageLoader.cpp
Fixed! UE-82965 LiveLink characters begin to animate in PIE and Synchronization fails.
Fixed! UE-84555 Virtual Studio crashes after launching a Package Build
Fixed! UE-83189 steamVR - changing HMDs and restarting steamVR will crash editor