4.23.0 crashing

why does unreal engine 4 keeps crashing when i open it
anyone? know how to fix i have tried everything.

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Assertion failed: Module [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Core/Private/Modules/ModuleManager.cpp] [Line: 376] MeshUtilities

UE4Editor_Core
UE4Editor_Core
UE4Editor_Core
UE4Editor_Core
UE4Editor_Core
UE4Editor_Core
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_CoreUObject
UE4Editor_Engine
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_Engine
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll

Have you successfully used previous versions of UE4 on the same computer?

hi,
Seems same issue on my side:

LoginId:dfb78cb044db70747434b18cd624b883
EpicAccountId:30077f5b32ee4391837d15a8193c4738

Assertion failed: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Util.cpp] [Line: 249] Result failed at D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Viewport.cpp:371 with error E_INVALIDARG

UE4Editor_Core
UE4Editor_Core
UE4Editor_Core
UE4Editor_Core
UE4Editor_D3D11RHI
UE4Editor_D3D11RHI
UE4Editor_D3D11RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_SlateRHIRenderer
UE4Editor_SlateRHIRenderer
UE4Editor_Core
UE4Editor_Core
UE4Editor_RenderCore
UE4Editor_RenderCore
UE4Editor_Core
UE4Editor_Core
kernel32
ntdll

I’m joining this

I joining this. Since I downloaded 4.24 preview 3 I’m getting the exact same crash report, but which is even worst, no one of the other versions is openning now.From one day to another i’m unable to run any version of the engine.

LoginId:c11cd69947199cc6c2e84196bacace44
EpicAccountId:508ee85c920144a9ad74c77a9fdf99ad

Assertion failed: Module [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Core/Private/Modules/ModuleManager.cpp] [Line: 332] MeshUtilities

the same crash report with 4.23 and this window with it

LoginId:5d34dc3747f3a8d89a74acb70dc17ccd
EpicAccountId:deede352b90944d0bb303a8989b05fb5

Assertion failed: ShaderCode.Num() [File:d:\build++ue4\sync\engine\source\runtime\rendercore\public\ShaderCore.h] [Line: 789]

UE4Editor_Core
UE4Editor_Core
UE4Editor_Core
UE4Editor_Core
UE4Editor_RenderCore
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Core
UE4Editor_Core
kernel32
ntdll

Hi
Try to install Visual C++ Redistributable Packages for Visual Studio 2013
https://www.microsoft.com/en-au/down…aspx?id=40784
I know this is a too late answer, but I hope it will help those who face this in the future

https://answers.unrealengine.com/que…5798/view.html

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You are so nice Bro !

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