4.22 Preview 3 - Animation Import Exploding or static

For some reason when I import a camera into the sequencer it only represents the first frame of the animation…
Also, (attached) for some reason when I import a character animation (with or without reimporting its skeletal mesh) it simply explodes…
Tried importing the FBX of the camera, as well as the file for the character into both maya 2018 and maya 2019 and they looked fine…

Would you mind reporting this via the bug submission form, please?