4.22 Morph animations import problem

I’ve a character with morph targets and i load its animation to sequencer.
It works great with 4.21 but when i switch to 4.22 morph animations doesn’t work anymore.
I can see the morph’s curves in animation asset but they are not effecting the targets.

What can be the problem ?

No ideas? :slight_smile:

Any news on this?

If you think you have found a new unresolved bug (in the current version of ue) which can be systematically reproduced, please don’t hesitate to fill out the following bug submission form and the bug will be officially investigated: