4.22 Crashing in DX12

I dont know if this happens in older versions as I haven’t used UE4 in a while, but years ago I had the same issue. Adding the -dx12 flag to the target line for the editor causes it to crash on startup. Project will continue to load though. But as soon as you hit play, it crashes out completely. Is there a proper way to enable DX12 now? This is a recurring issues between multiple GPUs, this time on a 2080 Ti.

U have to disable magic leap plugin )