4.22 crashes when using blueprint node "Apply Physical Animation Settings Below"

Everytime I try to use the blueprint node “Apply Physical Animation Settings Below” the editor crashes, I have tested this in version 4.22 and 4.23 but the issue only appear in version in 4.22.

To reproduce it, just open a blank Third Person Template and add the line below into the Third Person Character (dont forget to add the physical animation component and set the bone name to Pelvis), run the game and press H, the editor will crash. Try the same with 4.23 and the physical animation will work

Hi there,

I have the exact same problem. Did you manage to find a solution?

Was not able to fix it, had to upgrade my project to 4.23 and it worked