4.22.2 - Is it possible to reduce disk space usage by excluding iOS, Android, HTML5, etc.?

Basically what the title says…would it slim down the build to exclude the platforms I’m not interested, including consoles?

The most recent info I found on this was here, but that’s from two years ago and I’m not sure it worked well even on that version.

Has anyone done this successfully, for example downloading and building only the binaries & source required for Win64? If so, can you describe what you did?