4.21 plugin not packaging properly in 4.22

After packaging. Go to the packaged directory and into this path: \MYPLUGIN\Binaries\Win64

At least should appear these two files:

  • UE4Editor.modules
  • UE4Editor-MYPLUGIN.dll

In UE4Editor.modules file, under “Modules” probably you’ll see something like this:

"MYPLUGIN": "UE4Editor-MYPLUGIN-0012.dll"

Just rename that line into:

"MYPLUGIN": "UE4Editor-MYPLUGIN.dll"