Since upgrading to 4.20.3 and iOS SDK12 the splash screen draws correctly, then I get a white screen on startup. UMG still draws however and the game is still interactive. However changing levels then crashes it. None of this was happening in 4.19 with iOS SDK 11, but after the Mac updated itself to SDK 12 the issues began.
Is anyone else experiencing this?
It’s late and I’m tired so I’ll clarify:
- 4.19 + SDK 11 = no issues
- 4.19 + SDK 12 = issues
- 4.20 + SDK 12 = issues
Cheers