4.20.1 package game crash at startup every time with runtime error

Just updated Engine version from 18 to 20,( and also the project engine version) and I was never able to run a packaged game since upgrade.

It gives me a number of errors always at startup.

I’ve tried shipping build, but it didn’t help.

The below image is the error message I get currently after a few adjustments

I have no problem playing game in editor, but every time I attempt to play packaged project, if fails.

Does anybody know how to fix this, or what might cause this issue?

I don’t use Pure virtual, I don’t even know what it does.
249349-

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks

To , thanks for the information. I will soon report this issue with the form you’ve introduce.

However, I would like to ask if you consider my issue as a simple bug?
Or could it possibly have something to do with which I may have done wrong?

To , thanks for the information. I will soon report this issue with the form you’ve introduced.

However, I would like to ask if you consider my issue as a simple bug?
Or could it possibly have something to do with which I may have done wrong?