Inside the editor the game runs fine and the sprites render correctly and everything works great. When packaging the project for windows, I open up the exe to run the game and the first map loads but the sprites are invisible. the blueprint stuff works because there are some click events set up on the sprites but the visual representation is not there. I was wondering if this is a paper2D problem or if there’s something I’m not doing correctly. If there’s any information you need from me, please let me know.
I’m also experiencing this same issue exactly as you descibe. Everything else seems to be rendering fine but paper2d sprites are not rendering
I have this exact same issue too, I assume it’s a problem with Paper2D that needs to be fixed by the devs.
Please take a look at this thread where a developer has responded to this report before:
Please let me know if this helps.