This Hotfix (4.2.1) addresses several known bugs.
4.2.1 Update Fixes:
- Fixed texture streaming for static meshes with multiple LODs when exceeding the default 1gb texture pool.
- Fixed Paper2D flipbook components and tile map actors not rendering, sprite color not taking effect.
- [XB1] Fixed particles rendering as black when bounds were zero.
- Fixed OnSuccess and OnFail outputs not triggering for AI Move To blueprint node.
- Prevent triggers blocking projectiles in first-person template.
- [iOS] Some projects would fail to launch on device.
- [PS4] Packaging in shipping would not create executable.
- [Mac] Added Subversion binaries to default install.
If you were using the 4.2.1 Hotfix preview, please make sure to remove the applabel: -applabel=Production-HotfixPreview421 from your launcher.