Same here!
Distributing iOS builds on test flight internally. Does Unreal 4.19 support iOS 12? It seems whatever devices have upgraded to iOS 12 no longer run our game (hard crash after splash screen). iOS 11 still seems to work fine though.
Same here on 4.20.3. If anyone has a clue what’s causing the crash so we could turn it off until this gets fixed, it would be much appreciated.
same here … all apps gone
Can’t even build a standard AR-Template Project for the iPhone7+ with ios12 installed
Thats great new. What version of Unreal are you running @andyxor?
Okay, it works now !
I forgot to run the new installed Xcode10 before i try to pack my app using UE.
Xcode needs to install some stuff before it´s up and ready !
4.20.3 right now
This fixed some of my projects but not all. Some are still crashing at the splash screen.
I have the same problem, using 4.19.2, Xcode 10 and iOS sdk 12 my app crash trying to load a level using load level stream. Also I install the 4.20.3 and the same problem. I can’t find a way to get my app working with this updates. You found a solution for this? I’m tired to search some solution without any luck.