Hello everyone. Hope you’re having a good day.
So far I 've been using 4.17.2. Never had any problem with initial launching and the command “r.mobile.tonemapperfilm 1” works as expected on Samsung Galaxy S4.
On 4.19, on the other hand, I noticed 2 weird behaviors.
-
Right after the launch is complete(i.e. when the launched project is running on a device for the first time), it looks like the camera is zoomed in very close to a mesh and I can’t control the pawn. The default virtual joystick doesn’t even appear on the screen.
Only when I terminate the project and relaunch, the screen gets rendered correctly and the joysticks show up. -
When I type in “r.mobile.tonemapperfilm 1”, the screen turns black. Nothing gets rendered.
If I change the value to 0, then the rendered screen shows up again.
Tested on Samsung Galaxy S4 with Mobile HDR enabled.
It was a clean project without any plugin and not a single thing was changed in both project settings and editor preference.
I asked about this on the answerhub but nobody seems to show any interest…
https://answers.unrealengine.com/que…esnt-work.html
Also filed a bug report some time ago but didn’t get any feedback
It’s driving me crazy. Anyone knows how to fix this?
Am I the only one experiencing this issue?