4.19 Physical Lights

1 Lux will only be visible if your exposure is correct. Night time can get into the negative EVs, so 1 Lux will absolutely be visible then. EV is a simplified way of talking about exposure. Just gonna quote myself here cause I’m lazy :slight_smile:

They’re used in the engine by default as the viewport exposure override, unless you enable the extended range option in the Project Settings, which will replace the Min/Max Exposure values for EVs in the Post-Process Volume. Regardless, the Manual mode can achieve identical results, you just have to convert the single EV value to the individual camera settings.

To use the chart for matching EV to manual settings, just set your Post-Process Volume’s Metering Mode to Manual and set the correct values down in the Camera section. Most measurements will be based on ISO 100, that chart included. So because of that, and because the Shutter Speed input is limited to 1/1(1 second), some of the chart is irrelevant. You could do some math to get the required Shutter Speed and F-Stop for a different ISO, but since the manual settings don’t really change anything else it doesn’t matter imo.

Considering that the Sunny 15/16 rule is targeted towards exposing for a subject in direct sun on a clear day, I wouldn’t expect your every day light to be visible then. It’s the same concept of your car’s headlights not visible during the day, excluding the actual light emitting surface since that is always waaaaay brighter. Or your phone screen not being visible out in the sun or it blinding at night.