4.19.1 Destructable Mesh Plugin locks up

I used 4.19.0 yesterday and the destructible mesh plugin worked fine. Now I just upgraded to 4.19.1, and as soon as I click on “Fracture Mesh”, everything locks. Does anyone else experience this ?

I used it just yesterday without any problem.

Hi! Thanks for responding.

I got the plugin to work this time on SM_Cliffs from the Vehicle Game Template. My problem occurs when I try to fracture EditorSphere in the Engine Content (I found that for any mesh it was important to first duplicate and copy the mesh to my own Content directory).

I wonder if the spherical shape of the mesh would be a factor to cause a too great number of calculations … - Though I’ve seen a number of DM tutorials involving Spheres …