4.18 - SFX streaming in PS4?

Hey there,

We’re currently working through some memory issues in our PS VR game and I’ve just been looking at ways to reduce memory for sounds/music. Is streaming enabled now for PS4 as well as PC? I’m assuming it is but just wanted to check for sure as I read an article from a while back about having to use a different method using async decompression for coping with longer sound files in Paragon: audio streaming support - Audio - Epic Developer Community Forums

Cheers