Hello, I was creating a game, but now, when I play the game in the editor, once the Editor loads a second level, it instantly loads the continue screen, and freezes. I have searched through various posts, but none of the solutions will work.
The closest I got to solving the problem was by loading a level using the Load Stream Level node, but now, this method is ineffective. I am worried this may be a bug, however I want to make absolutely sure first. Is there any solution, and if so, what?
Here is my blueprint for the title screen:
Here is my blueprint for the continue screen:
I am using Windows 10 (64-bit), and Unreal Engine v4.18.0.