Here are some things that I would absolutely love to see in TwinMotion:
Animation
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Some better animation control. This does not need to be complex, maybe start with some interpolation. Could be as simple as “ease-in/ease-out” options. This would go a long way in making the animations more professional looking.
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Full FBX importing with animation and cameras. At the minimum, allow the importing of cameras, camera animation and settings.
Surfaces and Objects
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The ability to combine and split objects and surfaces. One feature that can be frustrating is how, multiple surfaces will be grouped together if they are assigned the same materials. I like and get how that is helpful in a lot of situations, but their needs to be a way to split the surfaces back.
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It would also be amazing at some point to be able to select the polygons and create new surfaces.
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Adding a tri-planer mapping option instead of the standard UV controls.
Hopefully this is enough to get started and are realistic expectations of have implemented in the near future =-)
PS
Any Maya Plugin on the Horizon?