4.18.2 Hotfix Released

The 4.18.2 Hotfix is now live!

Feel free to discuss this release on the 4.18 Forum thread.

If you experience a bug with the 4.18.2 Hotfix, please follow the How to Report a Bug guide to report it on the UE4 Answerhub.

Fixed in 4.18.2
Fixed! UE-52641 Simplygon Skelmesh “Regenerate” button remains for content that had Lods created in simplygon, even when it’s not installed. On regenerating editor crashes - FPersonaMeshDetails::ApplyChanges()
Fixed! UE-52565 Can’t change to Orthographic View when viewing Character assets in Editor
Fixed! UE-52608 [CrashReport] UE4Editor_Engine!FBoneContainer::GetParentBoneIndex() [bonecontainer.cpp:273]
Fixed! UE-52475 Editor crashes when undoing a mesh change on a skeletal mesh with virtual bones
Fixed! UE-52539 Hang on shutdown of procedural sound waves in audio mixer
Fixed! UE-52497 Sourcebus crashes on use
Fixed! UE-52449 [CrashReport] FPhysicsAssetUtils::CreateFromSkeletalMeshInternal()
Fixed! UE-52754 Post-build steps for plugins are not executed
Fixed! UE-52484 Add Component node loses reference on BP compile
Fixed! UE-52478 Crash in StaticMesh::GetAssetRegistryTags when saving packages
Fixed! UE-52852 Crash opening Child/Grandchild Blueprint after updating to 4.18
Fixed! UE-52524 [CrashReport] UE4Editor_BlueprintGraph!UK2Node_MacroInstance::PostPasteNode() [k2node_macroinstance.cpp:54]
Fixed! UE-52982 Mac Fails Preparing QAGame for Deploy to iOS: Directory ‘/Volumes/Storage/Unreal Projects/QAGame418/Build/IOS/Build/IOS/Resources/Graphics’ not found
Fixed! UE-52912 TVOS 10.2.2 Terminates due to uncaught exception ‘NSInvalidArgumentException’
Fixed! UE-52752 Add support to UMG safe zone to be off-center for iPhone X (4.18)
Fixed! UE-52547 Project fails to package for Android with RenderDoc debugger enabled
Fixed! UE-52471 Proguard issues with MediaPlayer14 and CameraPlayer14
Fixed! UE-52300 UFE Quick Launch fails to Launch to iOS at the Deploy Step
Fixed! UE-52299 Android Template Project with Distribution enabled crashes on some devices
Fixed! UE-52993 Fix PSO locking perf regression for 4.18 hotfix
Fixed! UE-52955 Crash when minimizing editor window in Vulkan (nvidia drivers 388.13)
Fixed! UE-52566 ShaderCacheTool build fails
Fixed! UE-52121 Crash upon launching packaged game on Mac with Share Material Shader Code enabled
Fixed! UE-51940 [CrashReport] AppleIntelHD5000GraphicsMTLDriver!SamplerStage::bindSamplerToTexture()
Fixed! UE-51937 [CrashReport] UE4Editor-MetalRHI.dylib!FMetalRHICommandContext::RHIEndDrawIndexedPrimitiveUP()
Fixed! UE-50658 [CrashReport] Assertion failed: TaskDataArray.Num() == Exporter->VolumetricLightmapTaskGuids.Num()
Fixed! UE-52932 White Media Player Texture when Media is not playing
Fixed! UE-52648 Only sound is played for videos on Android devices
Fixed! UE-52594 MediaAssets: Crash in UMediaSoundComponent::UpdatePlayer
Fixed! UE-52377 Reordering Instance Editable arrays in a Character Blueprint breaks the array
Fixed! UE-52145 Mac: Editor grabs focus when creating a New Montage Section
Fixed! UE-52766 Linux: UI scale does not correspond to desktop environment settings
Fixed! UE-52086 Linux: UI scale is sometimes not 1.0 on non-high-DPI monitors
Fixed! UE-51843 UE4Game in 4.18 is broken for some third party software (hidden symbol elf_end() is referenced)
Fixed! UE-53126 Unknown by landscape material warning logspam when launching onto Android/HTML5/iOS/tvOS
Fixed! UE-52521 [CrashReport] UE4Editor_Landscape!FLandscapeSplinesSceneProxy::GetDynamicMeshElements() [landscapesplines.cpp:159]
Fixed! UE-52843 Packaging fails when Online Framework Plugin is enabled in a Binary build.
Fixed! UE-52840 UMG’s Zoom Viewport Buttons are oversized
Fixed! UE-53110 VREditor: Crash in VR Mode when interacting with motion controller menu
Fixed! UE-51728 4.18 missing Oculus dash support