4/4/20 and this is still an issue. Can’t open any project without my Oculus starting up. Even ones that don’t use VR. Disabled the plugins for Oculus and Steam. Restarted the engine. Works fine as long as I stay in the project I turned it off for. Reverts back to opening Oculus when I open another project. This is because it is set to start by default for some reason. So I found a workaround for it but you have to do it for every engine version you download.
- Open up your file explorer and navigate to: C:\Program Files\Epic Games[ENGINE VERSION]\Engine\Plugins\Runtime\Oculus\OculusVR\OculusVR.uplugin
Note: If your install path is different, then change everything before ‘Epic Games’
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Open the *.uplugin file in a text editor and look for the following line: **“EnabledByDefault”: true. **It should be line 13 in Notepad++.
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Change “true” to “false”.
Now it shouldn’t start Oculus when you press play.